Definitions

from Wiktionary, Creative Commons Attribution/Share-Alike License.

  • adjective Of or relating to someone directly involved in a given transaction, such as a buyer or seller.
  • adjective Of or relating to the plaintiff in a lawsuit.
  • adjective video games Of a video game, developed and published by company responsible for the platform on which it is released (or its internal developers), as opposed to third-party.
  • adjective video games Originating from such a video game.

Etymologies

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Examples

  • So possibly, applying the principle of 230, sites might not be liable for first-party representations when rendered untrue by third-party conduct.

    Archive 2009-06-01 Rebecca Tushnet 2009

  • Less transparent and voluntary than first-party behavior advertising.

    Archive 2009-06-01 Rebecca Tushnet 2009

  • The primary complaint against Wii was that only first-party titles were successful on the platform; I'd argue that EA's been the company to prove in the biggest way that this isn't necessarily the case.

    Archive 2009-08-01 SVGL 2009

  • The difficulty curve of first-party Nintendo titles (most especially Zelda and Mario games) has plummeted over the last decade to the point where there is more genuine challenge in many of their new "casual" games than in Twilight Princess.

    What Can Nintendo Say That Will Impress You? SVGL 2009

  • Worldwide Studios North America head Scott Rohde talked to me about the company's internal developers and why first-party strength is important to the platform.

    Archive 2009-06-01 SVGL 2009

  • Announcements of first-party exclusives are always cool, but again, you're even less likely to be able to tell if it's a real value add based on just an announcement and teaser.

    Archive 2009-06-01 SVGL 2009

  • Announcements of first-party exclusives are always cool, but again, you're even less likely to be able to tell if it's a real value add based on just an announcement and teaser.

    No Winners, No Losers SVGL 2009

  • Worldwide Studios North America head Scott Rohde talked to me about the company's internal developers and why first-party strength is important to the platform.

    E3 2009, Day 2, 3, Sony, Wow, Brain Hurts SVGL 2009

  • The primary complaint against Wii was that only first-party titles were successful on the platform; I'd argue that EA's been the company to prove in the biggest way that this isn't necessarily the case.

    Wii On The Brain SVGL 2009

  • Whatever the reason, publishers did not flock to either the N64 or the Gamecube and the quality releases dried up pretty quickly unless they were first-party or strongly Nintendo affiliated.

    Wilting The Evergreen SVGL 2009

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