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Help support Wordnik (and make this page ad-free) by adopting the word Kaneva.
Examples
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Kaneva-Johnson doesn't peel hers, either; she surrounds them with hot stock or water one-third of the way up their sides, and braises them for 30 minutes or bakes them at 180C/350F/gas mark 4.
Food for Fort: Booze-free Christmas cake and other culinary stories Matthew Fort 2010
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Among the Virtual Worlds you'll find images of on Koinup: Second Life®, World of Warcraft, Lively, The Sims, IMVU, vSide, Kaneva, There, and more.
Archive 2009-04-01 Bettina Tizzy 2009
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Among the Virtual Worlds you'll find images of on Koinup: Second Life®, World of Warcraft, Lively, The Sims, IMVU, vSide, Kaneva, There, and more.
Archive 2009-01-01 Alpha Auer 2009
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Among the Virtual Worlds you'll find images of on Koinup: Second Life®, World of Warcraft, Lively, The Sims, IMVU, vSide, Kaneva, There, and more.
Kazuhiro Aridian's dreamed creatures - Tomorrow's featured NPIRL-Koinup Safari Bettina Tizzy 2009
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Among the Virtual Worlds you'll find images of on Koinup: Second Life®, World of Warcraft, Lively, The Sims, IMVU, vSide, Kaneva, There, and more.
Bryn Oh's abandoned robot theme park - Tomorrow's featured NPIRL-Koinup Safari Bettina Tizzy 2009
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Among the Virtual Worlds you'll find images of on Koinup: Second Life®, World of Warcraft, Lively, The Sims, IMVU, vSide, Kaneva, There, and more.
Archive 2009-04-01 Bettina Tizzy 2009
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Among the Virtual Worlds you'll find images of on Koinup: Second Life®, World of Warcraft, Lively, The Sims, IMVU, vSide, Kaneva, There, and more.
If a picture tells a thousand stories, what does the new Koinup slide show do for us? Bettina Tizzy 2009
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For the Vue Weekly, Carolyn Nikodym talks with Milena Kaneva, director of the opening film, Total Denial.
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Things like Kaneva are even more overhyped than SL was — and they're basically cutting corners to have a faster-rendering engine, at the cost of dropping unlimited user-created content.
Archive 2008-02-01 2008
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Things like Kaneva are even more overhyped than SL was — and they're basically cutting corners to have a faster-rendering engine, at the cost of dropping unlimited user-created content.
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