World of Warcraft love

World of Warcraft

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Examples

  • I remember because I am addicted to a game called World of Warcraft and I have developed a habit of counting shots when I hear them, to gain a tactical advantage over my opponent.

    SPREE 2009

  • While the Warcraft franchise has been around for more than a decade, the most recent iteration, the megahit online title World of Warcraft, has transformed the videogame industry.

    Waner Bros. To Adapt World Of WarcraftBrave New 'World' Pamela McClintock 2006

  • I don't think that actually works as a justification for World of Warcraft, which is still a frustrating thing to study or to demonstrate to classes.

    You No Take Candle! 2009

  • I don't think that actually works as a justification for World of Warcraft, which is still a frustrating thing to study or to demonstrate to classes.

    June 2009 2009

  • It's a mixed bag, just like real life, and that might be part of the reason why Second Life (unlike, say, the far more popular World of Warcraft, which is clearly a "massively multiplayer online role-playing game" and not a user-created parallel reality) has failed to take root in the mainstream even while increasingly sophisticated cultural milestones continue to be broken on a consistent basis.

    Rita J. King: Solving Real World Problems in a Virtual World: The World Economic Forum in Second Life 2008

  • Murlocs have gone on to become one of the most iconic and recognized characters from World of Warcraft, which is probably why it is the first WoW enemy to receive it's own talking plush doll.

    IGN Gear 2010

  • Perhaps the most interesting point of this announcement is that Red 5 Studios team is helmed by some pretty proven developers, CEO and Chief Creative Officer Mark Kern who was the project lead on a little game some of you might have heard of called World of Warcraft as well as

    AusGamers :: News 2010

  • That shows the power of World of Warcraft, which is easily Activision Blizzard's primary online breadwinner, with 11.5 million active subscribers.

    DV Hardware 2010

  • That shows the power of World of Warcraft, which is easily Activision Blizzard's primary online breadwinner, with 11.5 million active subscribers.

    DV Hardware 2010

  • More than 11.5 million paying subscribers around the world continue to play World of Warcraft, which is a significant increase compared to the same quarter last year.

    Software Sector and Stocks Analysis from Seeking Alpha 2009

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