from The American Heritage® Dictionary of the English Language, 4th Edition
- adj. Acting or capable of acting on each other.
- adj. Computer Science Of or relating to a program that responds to user activity.
- adj. Of, relating to, or being a form of television entertainment in which the signal activates electronic apparatus in the viewer's home or the viewer uses the apparatus to affect events on the screen, or both.
from Wiktionary, Creative Commons Attribution/Share-Alike License
- adj. Acting with each other.
- adj. Responding to the user.
- n. A feature (as in a museum) that can be interacted with.
from The Century Dictionary and Cyclopedia
- Mutually active; acting upon or influencing each other.
from WordNet 3.0 Copyright 2006 by Princeton University. All rights reserved.
- adj. capable of acting on or influencing each other
- adj. used especially of drugs or muscles that work together so the total effect is greater than the sum of the two (or more)
Sorry, no etymologies found.
The word "interactive" kept standing out for me here.
Mr. Winston says the new pedestrian plaza may also be driving the interest in interactive ads.
"The iPhone application joins our existing Android app to offer a paradigm shift in interactive dating," said Andrew Weinreich, CEO of meetMoi.
With states from Texas to California forcing textbooks to go electronic, the time to go live and interactive is surely now.
In short, Nintendo has helped redefine a category it pioneered, and reasserted itself as a true leader in interactive gaming.
Yet Mr. Holliday goes only so far as to argue the various merits of differing degrees of careful engagement, pushing a process he terms "interactive intervention."
I'm not asking for The Dispossessed in interactive button-pressing form, I'd just like my games to consist of more than pretty colours and flashing lights.
We call interactive communications tools such as Twitter and Facebook social media.
We've only seen the recently released scraps of screenshots (well, and a chick-pea and penny based prototype), but the blood diamond trade is nothing if not a, well, diamond mine of strategic, socio-political, and potential emotional depth, and there are few people other than Rohrer that I'd trust to smartly interpret that in interactive form.
Evidence of the way that learners ‘appropriate’ language from one another in interactive pair or groupwork seems to support this claim.