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  • Computers blogs business companies framing games observation poem sustainability teaching events photography design strategy education empathy frameworks knowledge reading technology the future improvisation interviews music science visualization branding culture design-patterns engineering invention needfinding patents persuasion piano programming travel adoption apple biomimicry computers quote food graphic design health ideation jobs marketing productivity psychology rittel sports

    Imaginary metaphors Jono 2005

  • Computers blogs business companies framing games observation poem sustainability teaching events photography design strategy education empathy frameworks knowledge reading technology the future improvisation interviews music science visualization branding culture design-patterns engineering invention needfinding patents persuasion piano programming travel adoption apple biomimicry computers quote food graphic design health ideation jobs marketing productivity psychology rittel sports

    Korean etiquette Jono 2005

  • Computers blogs business companies framing games observation poem sustainability teaching events photography design strategy education empathy frameworks knowledge reading technology the future improvisation interviews music science visualization branding culture design-patterns engineering invention needfinding patents persuasion piano programming travel adoption apple biomimicry computers quote food graphic design health ideation jobs marketing productivity psychology rittel sports

    Homographs and Heteronyms Jono 2005

  • Computers blogs business companies framing games observation poem sustainability teaching events photography design strategy education empathy frameworks knowledge reading technology the future improvisation interviews music science visualization branding culture design-patterns engineering invention needfinding patents persuasion piano programming travel adoption apple biomimicry computers quote food graphic design health ideation jobs marketing productivity psychology rittel sports

    Game Design as Critical Practice Jono 2005

  • Computers blogs business companies framing games observation poem sustainability teaching events photography design strategy education empathy frameworks knowledge reading technology the future improvisation interviews music science visualization branding culture design-patterns engineering invention needfinding patents persuasion piano programming travel adoption apple biomimicry computers quote food graphic design health ideation jobs marketing productivity psychology rittel sports

    Lone inventor versus abundance principle Jono 2005

  • Computers blogs business companies framing games observation poem sustainability teaching events photography design strategy education empathy frameworks knowledge reading technology the future improvisation interviews music science visualization branding culture design-patterns engineering invention needfinding patents persuasion piano programming travel adoption apple biomimicry computers quote food graphic design health ideation jobs marketing productivity psychology rittel sports

    Intriguing word 2: Epistemology Jono 2005

  • Computers blogs business companies framing games observation poem sustainability teaching events photography design strategy education empathy frameworks knowledge reading technology the future improvisation interviews music science visualization branding culture design-patterns engineering invention needfinding patents persuasion piano programming travel adoption apple biomimicry computers quote food graphic design health ideation jobs marketing productivity psychology rittel sports

    New word - Grint Jono 2005

  • Computers blogs business companies framing games observation poem sustainability teaching events photography design strategy education empathy frameworks knowledge reading technology the future improvisation interviews music science visualization branding culture design-patterns engineering invention needfinding patents persuasion piano programming travel adoption apple biomimicry computers quote food graphic design health ideation jobs marketing productivity psychology rittel sports

    Bad Science Jono 2005

  • Computers blogs business companies framing games observation poem sustainability teaching events photography design strategy education empathy frameworks knowledge reading technology the future improvisation interviews music science visualization branding culture design-patterns engineering invention needfinding patents persuasion piano programming travel adoption apple biomimicry computers quote food graphic design health ideation jobs marketing productivity psychology rittel sports

    Metaphors and User Interface Design Jono 2005

  • Computers blogs business companies framing games observation poem sustainability teaching events photography design strategy education empathy frameworks knowledge reading technology the future improvisation interviews music science visualization branding culture design-patterns engineering invention needfinding patents persuasion piano programming travel adoption apple biomimicry computers quote food graphic design health ideation jobs marketing productivity psychology rittel sports

    Intriguing equation: e^(i*pi)=-1 Jono 2005

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  • https://medium.com/@nickbkim/why-were-closing-walnut-a452225e7127

    We learned through our needfinding process that not knowing who will show up on moving day can be a stressful part of the experience. To address this, we sent photos and bios of our moving teams before every move. Meeting their movers in advance gave Walnut customers peace of mind.

    October 25, 2017