from Wiktionary, Creative Commons Attribution/Share-Alike License
- n. Clothing or equipment; that which gives the appearance of something.
- n. Ornamental coverings or harnesses for a horse; caparisons.
- n. Plural form of trapping.
- n. Instances of trapping.
from the GNU version of the Collaborative International Dictionary of English
- n.pl. That which serves to trap or adorn; ornaments; dress; superficial decorations.
- n.pl. Specifically, ornaments to be put on horses.
from The Century Dictionary and Cyclopedia
- See trapping.
from WordNet 3.0 Copyright 2006 by Princeton University. All rights reserved.
- n. (usually plural) accessory wearing apparel
Capitalism, with all its trappings, is the dominant financial model for the entire world.
The ones that really bother me, and seem to be on the decline, are the Tolkeinesque stories, but even the more modern sword and sorcery stuff, that avoids the Tolkein trappings, still has the quests and heirs and stuff that just gets old, even before it starts.
She claims that while a gerund has certain trappings of a verb, it is actually a noun.
The Nabobs are getting close to their moment of power and, of course, power comes with certain trappings, one of which must needs be a Palace.
Capitalism, with all it’s trappings, is the dominant financial model for the entire world.
All of the trappings were the same: the nice tasting setups, the great food, and the same fun and informative staff.
A different style, of course, but the trappings are there.
Some of the trappings are the same, because it's a similar physical environment, but hopefully the underlying logic of the society is also there to make it feel like a real culture as opposed to just swiping the shiny bits, if that makes sense?
At some point it stopped feeling like they were officers of a great country, and rather individuals, desperate to recall the trappings of power, and the harder they try, the more they reveal how alone they are.
These were stories that worked despite the sci fi trappings - in other words, they worked as stories first, rather than works that promote the sci fi "agenda".